#include "mode.h"
#include "Rover.h"

bool ModeRTL::_enter()
{
    // refuse RTL if home has not been set
    if (!AP::ahrs().home_is_set()) {
        return false;
    }

    // initialise waypoint speed
    set_desired_speed_to_default(true);

    // set target to the closest rally point or home
#if AP_RALLY == ENABLED
    set_desired_location(rover.g2.rally.calc_best_rally_or_home_location(rover.current_loc, ahrs.get_home().alt));
#else
    // set destination
    set_desired_location(rover.home);
#endif

    return true;
}

void ModeRTL::update()
{
    // calculate distance to home
    _distance_to_destination = rover.current_loc.get_distance(_destination);
    const bool near_wp = _distance_to_destination <= rover.g.waypoint_radius;
    // check if we've reached the destination
    if (!_reached_destination && (near_wp || rover.current_loc.past_interval_finish_line(_origin, _destination))) {
        // trigger reached
        _reached_destination = true;
        gcs().send_text(MAV_SEVERITY_INFO, "Reached destination");
    }
    // determine if we should keep navigating
    if (!_reached_destination || (rover.is_boat() && !near_wp)) {
        // continue driving towards destination
        calc_steering_to_waypoint(_reached_destination ? rover.current_loc :_origin, _destination, _reversed);
        calc_throttle(calc_reduced_speed_for_turn_or_distance(_reversed ? -_desired_speed : _desired_speed), true, true);
    } else {
        // we've reached destination so stop
        stop_vehicle();
    }
}
